Role: Product Designer (UX/UI) — Contributor

Platform: iOS / Android (Mobile App)

Project Type: Post-launch UX and accessibility enhancement within an existing product and design system


Context

The Parks mobile app included video content across multiple touchpoints. However, the video implementation relied on a static or limited player experience that did not align with standard mobile interaction patterns or accessibility expectations.

This affected both general usability and screen reader experiences for users relying on assistive technologies.


The Problem

Users encountered multiple issues when interacting with video content:


My Contribution (Scope & Ownership)

I contributed as a UX and accessibility-focused designer, working within a proprietary design system and established engineering workflows.

My responsibilities included: